Build - Character
This is the tutorial on the character page design. If you are building games or modules, please see other pages in the catalog.
Last updated
This is the tutorial on the character page design. If you are building games or modules, please see other pages in the catalog.
Last updated
Click here to read the structure of the creator system.
WIP
Characters can be created from the Character Tab or through Game's Character design. They can be transformed into a chatable role under either process.
You can edit all characters through character library.
Different from Game, all Play experiences under Character can only have one character in each chat session
When you create a game world, each character within it becomes an independent asset in your character library.
These characters can be pulled out for one-on-one chats or dropped into any new worlds you create, like building with AI LEGO pieces. A medieval knight could join forces with a space explorer, creating stories you never thought possible.
Once added, don't forget to add it into the chapter as participant!
For creators who are clear with what AI NPC you want to build, you might want to start from a blank. The blank page has several fields to enter (Blue are for displayed content, other users will see this field):
Name
Pronoun / Age
Appearance
will be used in avatar generation and in-game image generations
Background and Current Scene
Personality Traits / Tone
will affect the response
Voice Selection
Character Intro
Character Tags
Opening Line (the first sentence spoken by the character)
Add Actions and Gestures in Response
Add Emojis in Response
Modules
Attach modules and prompts from the market, or made your own
See more at Build - Module